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Early-2000s Console Cutscene Style Video

Video Generation · MiniMax, Kling, Seedance 2.5 · coding
85AI Quality /100
92AI Usefulness est. /100
85Eval Confidence /100
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The prompt

Create an 8-second video that looks like a cutscene from an early-2000s home console game (low-polygon 3D, not any real game or character). - Characters: [e.g. an original adult hero in a blue jacket and a robot sidekick], built from visible low-poly shapes with blurry, low-resolution textures. - Scene: [e.g. a rooftop at sunset above a futuristic city]. - Action: the hero turns to the camera, delivers a dramatic nod, and the robot's antenna lights up. - Animation: slightly stiff, motion-captured feel; hair moves as one solid piece. - Camera: one slow orbit around the characters, typical of old game cutscenes. - Look: 4:3 frame, soft blur, simple lighting, slight colour banding in the sky, no modern effects. - Sound: a short orchestral synth sting and wind. Avoid: real game logos, known characters, photo-realistic skin, modern ray-traced reflections, on-screen text, watermarks.
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