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From Your Drawings to a Playable Godot Game: A Beginner's Build Plan

Coding · Claude, ChatGPT, Gemini · text
85AI Quality /100
95AI Usefulness est. /100
84Eval Confidence /100
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The prompt

I have no coding background, but I've drawn the characters and levels for a small game and want to build it in Godot with your help. My game: [genre, e.g. 2D platformer / top-down puzzle], [one-paragraph idea]. My drawings: [what I have: character sheets, level sketches, scanned or photographed]. Be my step-by-step guide: 1. Cut the idea down to a first playable version I can finish in two weekends; list what waits for later. 2. Tell me how to prepare my drawings as game images (size, transparent background, sprite sheets) using free tools. 3. A build plan in small milestones (player moves, jumps, one level, one enemy, win and lose screens), each with what I'll see when it works. 4. For each milestone, give the exact Godot steps and full scripts with comments in plain English. Tell me which Godot version you're writing for. 5. When I paste an error, explain it simply before fixing it. One milestone at a time; wait for me to confirm before moving on.
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